Job Description
At Meta Reality Labs, our goal is to explore, concept, and design novel interfaces and hardware for the next generation of virtual, augmented, and mixed reality experiences. We are driving research towards a vision of an always-on AR device that can provide contextually relevant assistance across a range of complex, dynamic, real-world tasks in natural environments.
To this end, we are looking for a research engineer who can accelerate the team’s research engineering efforts.
Job Responsibilities:
- Build, test, and refine novel interactive prototypes to advance the team's research roadmap.
- Build and maintain software prototypes that use inputs from different device and server sources and outputs.
- Collaborate with researchers and engineers to build novel AR/VR prototypes and algorithms.
- Collaborate with researchers to run experiments on interaction prototypes with end-users.
Minimum Qualifications:
- Bachelor's or Master's degree in computer science or related fields.
- 2+ years experience developing interactive systems, interfaces, and/or prototypes for end-users.
- 3+ years experience building in Unity and C# (and experience developing for VR).
- 3+ years of experience utilizing general software engineering skills, including debugging, version control, logging, documentation, code reviewing, etc.
- Interpersonal skills, including cross-group collaboration and cross-culture collaboration.
- Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment.
Preferred Qualifications:
- 2+ years of experience programming in C++ and/or Python.
- Experience running user studies and analyzing data.
- Experience working with sensors, wearable devices, input device signals/data, basic machine learning.
- Familiarity with AR/VR technologies.
This is the pay range that the employer reasonably expects to pay for this position: $61.27/hour - $84.83/hour
Optional Benefits: Medical, Dental, Vision, 401K
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